POKEMON MONOMYTH / v1.0 /Stats and moves contain spoilers
POKEDEX / REGIONAL #110

CacturnePokemon Monomyth Pokedex

GrassDark
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AT A GLANCE

Base stats

v1.0
HP70
Attack115
Defense70
Sp. Attack115
Sp. Defense70
Speed75
Base stat total515
Compare base stats

BATTLE TRAITS

Abilities

Primary abilitySand Veil
Secondary abilitySand Veil
Hidden abilityWater Absorb

Open an ability for its description and other Pokemon that can have it. Some battle effects still need confirmation.

GROWTH & CHANGE

In-game evolution chain

Evolves from Cacnea.

Cacnea →

Cacturne

Level up at level 32 or higher

Cacnea →

Cactayore

Level up while knowing AncientPower

These are the known evolution methods. Additional conditions may apply; story-based changes are not fully covered.

MOVES & MILESTONES

Level-up learnset

19 entries

Moves Cacturne learns as it levels up. Select a move to see its power and details.

Level, move, type, category, power, accuracy and PP
LevelMoveTypeCategoryPowerAcc.PP
1Poison StingPoisonPhysical15100%35
1LeerNormalStatus—100%30
4AbsorbGrassSpecial20100%25
7GrowthNormalStatus——20
10Leech SeedGrassStatus—90%10
13Sand AttackGroundStatus—100%15
16Needle ArmGrassPhysical60100%15
19Feint AttackDarkPhysical60—20
22IngrainGrassStatus—100%20
26PaybackDarkPhysical50100%10
30SpikesGroundStatus——20
32Spiky ShieldGrassStatus——10
34RevengeFightingPhysical60100%10
37Sucker PunchDarkPhysical70100%5
39Pin MissileBugPhysical2595%20
44Energy BallGrassSpecial90100%10
49Cotton SporeGrassStatus—100%40
54SandstormRockStatus——10
59Destiny BondGhostStatus——5

A dash means no fixed number is listed.

TEACHABLE MOVES

TM & HM compatibility

26

These TMs and HMs are compatible with Cacturne. Their locations and story requirements are not yet covered.

Compatible TM or HM, move, type and category
MachineMoveTypeCategory
TM01Laser FocusNormalStatus
TM06Poison GasPoisonStatus
TM08EndureNormalStatus
TM09Magical LeafGrassSpecial
TM10Hidden PowerNormalSpecial
TM11Sunny DayFireStatus
TM17ProtectNormalStatus
TM18Rain DanceWaterStatus
TM19CounterFightingPhysical
TM20Seismic TossFightingPhysical
TM21SwaggerNormalStatus
TM22Solar BeamGrassSpecial
TM26BulldozeGroundPhysical
TM27ReturnNormalPhysical
TM28DigGroundPhysical
TM31EntrainmentNormalStatus
TM32CurseGhostStatus
TM36Cross PoisonPoisonPhysical
TM37SandstormRockStatus
TM41SubstituteNormalStatus
TM43Secret PowerNormalPhysical
TM44RestPsychicStatus
TM46Brutal SwingDarkPhysical
TM49SnatchDarkStatus
HM01CutNormalPhysical
HM04StrengthNormalPhysical
FAMILY MOVES

Egg moves

16

These are the family egg moves shown for Cacnea in the game's Pokedex. Breeding access and which forms can hatch with these moves are not fully confirmed.

Move, type, category, power, accuracy and PP
MoveTypeCategoryPowerAcc.PP
AcidPoisonSpecial40100%30
BelchPoisonSpecial12090%10
BlockNormalStatus——5
DisableNormalStatus—100%20
Fell StingerBugPhysical50100%25
GrassWhistleGrassStatus—55%15
Low KickFightingPhysical1100%20
Nasty PlotDarkStatus——20
Nature PowerNormalStatus——20
PowerUpPunchFightingPhysical40100%20
RototillerGroundStatus——10
Seed BombGrassPhysical80100%15
SmellingSaltNormalPhysical70100%10
SwitcherooDarkStatus—100%10
Teeter DanceNormalStatus—100%20
Worry SeedGrassStatus—100%10

Browse moves with family egg lists →

TEACHABLE MOVES

Tutor moves

10

These moves are compatible with Cacturne through a move tutor. Tutor locations, costs and access are not yet covered. A move already known cannot be taught again.

Move, type, category, power, accuracy and PP
MoveTypeCategoryPowerAcc.PP
Body SlamNormalPhysical85100%15
Shadow BallGhostSpecial80100%15
Swords DanceNormalStatus——20
Dark PulseDarkSpecial80100%15
Double-EdgeNormalPhysical120100%15
DynamicPunchFightingPhysical10050%5
Fury CutterBugPhysical4095%20
Sleep TalkNormalStatus——10
SnoreNormalSpecial50100%15
FacadeNormalPhysical70100%20

Browse tutor moves →

WHERE TO LOOK

Locations & availability

These are Cacturne's listed wild encounters. Reaching an area and meeting any additional conditions are not fully confirmed.

Base chances are within the named method and encounter group, before abilities or special effects. They are approximate, not a chance per step or cast. Additional conditions may apply.

Wild encounters do not cover every way to obtain a Pokemon. Gifts, trades and other special encounters are not fully covered. Browse all wild locations →